speedyg869 Posted April 28, 2002 Share Posted April 28, 2002 As stated in the troubleshooting guide there are issues with the V3 3000 card and JKII under W98. No V3 card is listed as supported, but V3 chip set is not listed as unsupported. Weird? Under "Specific Video Issues" it says: 3dfx Voodoo 3: When using a Voodoo 3 card with driver version v3-w9x-1.07.00 (4.12.01.0666), you may experience the following issues: * Saved games may take a long time to load. In SinglePlayer mode. Individual save games do not load, but checkpoint saves load fine. I can live with that. And loading time is around 30 specs. * The in-game menus may be a little blurry. If this occurs, they will still be readable. In Multi player mode, text is displayed incorrectly. Blocked out and unreadable. I don't have this or any other video problems in any other game (D2, Unreal, etc.). I am running W98 SE w/DX8.1 on an ABIT KT7 with v3R BIOS and an AMD 700 TB; V3 3000 w/v3-w9x-1.07.00 (4.12.01.0666)(Final Release) drivers. Tried different video setting as suggested and exhausted all other suggestions in the TS guide. I have checked out most of the tweaks at Voodoofiles.com, but they don't seem to help. I got the Wicked3D drivers (v2.3) from Voodoofiles.com, but it is an exe file (not exe zip) and without docs, I wasn't sure what it was going to do. The 3dfx tools have a lot of options, but I'm sure which ones are related to this problem yet. Most of them are set conservatively. I have run DXDiag and it reports no compatibility issues. So that leads me to think this is a V3 driver issue. Is anyone else experiencing this problem? No doubt Nvidia wants V3 owners to upgrade to a GForce card and that's fine with me, but my current financial situation doesn't allow for that. I'm not expecting a driver update, therefore my only options are resolve the V3 issues or stop playing JKII. Any help would be appreciated. Link to comment Share on other sites More sharing options...
RunOrDie Posted April 29, 2002 Share Posted April 29, 2002 I have both those problems on 2 systems with Voodoo 3 2000 PCI cards, in Windows 98 and 2000 respectively. Quick saves don't load at all; checkpoint saves take ages. Also, in MP only, the text becomes unreadable after a certain period of time. I noticed it takes longer for it to get screwed if I don't use the menus too much. But overall, in the main menu and everywhere else in the game, the fonts are blocky compared to my GeForce2 system. This might have something to do with the Voodoo3's 256x256 texture limitation (beats me why they have to use huge textures where the menus are concerned). I've seen similar problems with Ghost Recon, although they fixed that in a patch by using smaller textures. Link to comment Share on other sites More sharing options...
twit21 Posted April 29, 2002 Share Posted April 29, 2002 I'm not sure what causes the blurry text, but you can fix it quite easily if you have Quake 3 on your system. Just take the 3dfxogl.dll and copy it to the /program files/lucasarts/star wars jk ii jedi outcast/gamedata folder and rename it to opengl32.dll. This is the 3DFX Quake 3 optimized minigl driver, and will solve your problem quite nicely. Another, less elegant solution is to go to http://www.wicked3d.com and download wickedgl. Install it, run it, and while you have it open, rename the jk2sp.exe to quake3.exe, then tell wickedgl that Quake 3 is installed in that folder. Make sure you configure the options in wickedgl to use the hi-res minigl driver first! It will find 'Quake 3' in that folder and install the 3DFX minigl driver for you. You can then rename that quake3.exe to jk2sp.exe. That's what solved my problem (then I recieved a GeForce 2 as payment for some computer services rendered =) ) with my Voodoo 3. The only drawback is that you'll keep having to put up with wickedgl's nag screen and press 'c' whenever you load up JO. Personally, I agree with you - NVIDIA is no doubt using the hype and popularity of this game to boost their video card sales; and this, I think, is quite strongly evidenced in the "Special Thanks" section of the game's end credits. (Special Thanks: Creative Labs, nVidia, Dell, and a couple others that I don't quite remember) This is sad really, because it may backfire and ultimately hurt their credibility... -]Bob Link to comment Share on other sites More sharing options...
Xytrix Posted May 2, 2002 Share Posted May 2, 2002 Thanks for your help, I had that same problem with my Voodoo3 on Win98. I copied my old Quake3 WickedGL optimized file (opengl32.dll) file from the folder and put it into the GAMEDATA folder for JKII. However, I didn't need to remove or replace any files.... for some reason the only file close to being opengl32.dll that was already in the folder was OpenAL32.dll (i dont know why it's got AL, i hadn't changed it before). But as long as it worked, I'm happy, I can finally play multiplayer and edit my force training settings because I can finally read the dang buttons. Link to comment Share on other sites More sharing options...
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