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Whats the proper way to make a damaging floor?


B0MBER II

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Posted

You know when you fight on a long thin walkway and someone falls off it, they automaticly die.

 

I tried trigger_Hurt on the ground part put when i load the level up, the ground seems to like disappear producing the evil Mirror EFFECT

Posted

You didn't make it clear in your post, but it sounds like you made the floor *into* a trigger_hurt entity, which is wrong. What you want is to make a separate brush above the floor of your pit and turn that into a trigger_hurt. Check the 'falling' flag if you want people to die a falling death with a dramatic scream instead of just thudding into the floor. :)

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