B0MBER II Posted April 29, 2002 Share Posted April 29, 2002 You know when you fight on a long thin walkway and someone falls off it, they automaticly die. I tried trigger_Hurt on the ground part put when i load the level up, the ground seems to like disappear producing the evil Mirror EFFECT Link to comment Share on other sites More sharing options...
B0MBER II Posted April 29, 2002 Author Share Posted April 29, 2002 bump Link to comment Share on other sites More sharing options...
B0MBER II Posted April 30, 2002 Author Share Posted April 30, 2002 bump? Link to comment Share on other sites More sharing options...
Mr. Nip Posted April 30, 2002 Share Posted April 30, 2002 You didn't make it clear in your post, but it sounds like you made the floor *into* a trigger_hurt entity, which is wrong. What you want is to make a separate brush above the floor of your pit and turn that into a trigger_hurt. Check the 'falling' flag if you want people to die a falling death with a dramatic scream instead of just thudding into the floor. Link to comment Share on other sites More sharing options...
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