VEGETA2K1 Posted April 29, 2002 Share Posted April 29, 2002 well.. many request have been made for him.. i started him long ago, and dont know if ill finish it any time soon, i dont know if it wil lbeable to get in game, do to size, it is only about 20min of work.. and the head as u can see, isnt even done,a nd is floating in the air.. and well.. gotta mak it more smooth.. over all.. i think it sux.. but... if it is ever posible for him to bebale tog et ingame, i will continue him again (or if some1 wants to help me get it uvmapped, skinned and ingame ill continue).. any ways here it is Here he is smoothed with a meshsmooth modifer, and wont bebale to be used ingame like this forsure.. http://24.43.63.199/other/yodas.jpg http://24.43.63.199/other/yodas2.jpg --- and here he is not smoothed... http://24.43.63.199/other/yoda.jpg http://24.43.63.199/other/yoda2.jpg ----------- tell me what u think.. and if i should continue.. but.. before i contimnue this, ill probably make a leia model... and eventually more of the star wras movie cast(uunless already made)..... Link to comment Share on other sites More sharing options...
Epimetheus Posted April 29, 2002 Share Posted April 29, 2002 Gee, I really think it would help if his head wasn't just floating around... otherwise looks like it has lots of potential... Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 29, 2002 Author Share Posted April 29, 2002 that head was made in like 10seconds(cant remmeber exztly.. was a copuple weeks ago since i made this..) but if i was to really work on it.. i think i could get it to look better.. but i dont plan to work on it, until lthere is some sort of way to make custome animations for jk2, or maybe even alter the current ones to work with certain models.. cuz it woudl eb a pain making him deform right.. Link to comment Share on other sites More sharing options...
Guest seantree Posted April 29, 2002 Share Posted April 29, 2002 it may work out if the bones can be scaled down. Not sure. Link to comment Share on other sites More sharing options...
sithlord-II Posted April 29, 2002 Share Posted April 29, 2002 i've been playing around with the model setup, etc scaling the bones appears, so far, to be feasible, but not modifying the bone structure (rotation points,etc) - that can cause big problems heh as for the size issue for multiplayer, i haven't found that out yet, i'm gonna play around with some settings on the vader model to see if i can make say, a midget vader for example Link to comment Share on other sites More sharing options...
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