nebu Posted April 29, 2002 Share Posted April 29, 2002 Hi, i wanna have a brush like a wall which is invisible, so that players can't see and walk through it. The glass textures won't work i guess, 'cause you can see some "dirt" or what else on the surface of the glass textures. thanks for help! Link to comment Share on other sites More sharing options...
nebu Posted April 29, 2002 Author Share Posted April 29, 2002 nobody knows? Link to comment Share on other sites More sharing options...
[RDH]Diversion Posted April 29, 2002 Share Posted April 29, 2002 I'm sure you could simply create a transparent image and import it and just include it with the .pk3 file, however, I've never done that before, so I'm not completely sure. Link to comment Share on other sites More sharing options...
nebu Posted April 29, 2002 Author Share Posted April 29, 2002 k, some1 helped me to solve this problem. just create a brush and apply the texture 'clip' from 'svstem' textures, thats all. Can't see it, can't walk through it, but can shoot trough Link to comment Share on other sites More sharing options...
chrispcarter Posted April 29, 2002 Share Posted April 29, 2002 I knew that, damn useful little tool. Link to comment Share on other sites More sharing options...
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