mother-tucker Posted April 29, 2002 Share Posted April 29, 2002 what tools in 3d studio max 4 would I use to take away polygons from my model? thanks Link to comment Share on other sites More sharing options...
BacMeth Posted April 29, 2002 Share Posted April 29, 2002 are you talking about lowering the detail/polycount? hm you can use the weld vertices function in the edit mesh modifier.... but there has to be a better way... (?) Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted April 29, 2002 Share Posted April 29, 2002 max can do it for you, by using the optimize modifer. Link to comment Share on other sites More sharing options...
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