mother-tucker Posted April 29, 2002 Posted April 29, 2002 what tools in 3d studio max 4 would I use to take away polygons from my model? thanks
BacMeth Posted April 29, 2002 Posted April 29, 2002 are you talking about lowering the detail/polycount? hm you can use the weld vertices function in the edit mesh modifier.... but there has to be a better way... (?)
VEGETA2K1 Posted April 29, 2002 Posted April 29, 2002 max can do it for you, by using the optimize modifer.
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