patchx Posted April 30, 2002 Share Posted April 30, 2002 i need a script that will make a normally friendly npc turn nasty when it spawns is used this one out of the ladder level //Generated by BehavEd rem ( "comment" ); set ( /*@SET_TYPES*/ "SET_ENEMY", "kyle" ); set ( /*@SET_TYPES*/ "SET_AGGRESSION", 5 ); i put it as the spawnscript for the npc i wanna effect but its not working do i need to specify what the scripts supposed to be effecting or something? and if so, how? -patch Link to comment Share on other sites More sharing options...
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