Ol-Gil Posted April 30, 2002 Share Posted April 30, 2002 Is there any simple way to create a treadmill or conveyor belt? I tried creating multiple train loops with different start points, but there is a slight delay between trains that causes them to eventually bump out of order. Thoughts? Link to comment Share on other sites More sharing options...
camp3r Posted May 1, 2002 Share Posted May 1, 2002 try grouping them together perhaps? Link to comment Share on other sites More sharing options...
Ol-Gil Posted May 2, 2002 Author Share Posted May 2, 2002 As in, using the "Connect Entities" function in the Selection menu? That makes them cease to be func_train. This is seriously frustrating. Also, I tried using the Cairn conveyor shaders, but that's only a visual effect Any further thoughts? Link to comment Share on other sites More sharing options...
camp3r Posted May 2, 2002 Share Posted May 2, 2002 try selecting all the offending brushes then in the ent proprety window add a key and value of group x x being anything you'd like to name it. Link to comment Share on other sites More sharing options...
Ol-Gil Posted May 2, 2002 Author Share Posted May 2, 2002 Gotcha, giving it a try... Link to comment Share on other sites More sharing options...
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