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How do I view my skinned model in ModView?


dekerd

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this came from the tools download

 

 

I see we have ModView now, how can we view the model with the skin we made?

Extract the _humanoid.gla and animation.cfg following the same instructions as above (extract into the GameData/base folder and the files should appear in the directory: GameData/base/models/players/_humanoid – remember to have “use folder names” checked when you extract).

 

Extract the models.shader file using the above instructions (extract into GameData/base. the file should appear in the dir: GameData/base/shaders).

 

Extract any models/players directories you want to view/modify (see above instructions).

At this point, your directory structure should look something like this:

GameData/base/models/players/_humanoid - this should have the _humanoid.gla and animation.cfg in it

 

GameData/base/shaders - this should have the models.shader in it

 

GameData/Base/models/players/lando (using the running example of this tutorial) - this should have the model.glm, model_default.skin and all the .jpgs and .tgas in that directory in it.

Open ModView. Go to open a file and browse to the .glm file in the GameData/base/models/players directory of the model you want to view.

 

 

Good luck

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