dekerd Posted April 30, 2002 Posted April 30, 2002 I've got a really cool skin that I created, it works in the game, but I can't seem to view it in the SDK's ModView. How would I go about doing this?
big_dc3 Posted May 3, 2002 Posted May 3, 2002 this came from the tools download I see we have ModView now, how can we view the model with the skin we made? Extract the _humanoid.gla and animation.cfg following the same instructions as above (extract into the GameData/base folder and the files should appear in the directory: GameData/base/models/players/_humanoid – remember to have “use folder names” checked when you extract). Extract the models.shader file using the above instructions (extract into GameData/base. the file should appear in the dir: GameData/base/shaders). Extract any models/players directories you want to view/modify (see above instructions). At this point, your directory structure should look something like this: GameData/base/models/players/_humanoid - this should have the _humanoid.gla and animation.cfg in it GameData/base/shaders - this should have the models.shader in it GameData/Base/models/players/lando (using the running example of this tutorial) - this should have the model.glm, model_default.skin and all the .jpgs and .tgas in that directory in it. Open ModView. Go to open a file and browse to the .glm file in the GameData/base/models/players directory of the model you want to view. Good luck
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