VIO Posted April 30, 2002 Share Posted April 30, 2002 ok my map is almost doen but i have a major problem. the map is a duel map on top of one of the those yavin step pyraminds and i want to to die if you fall of but bing a step pyramid you would just hit the next step so i thought of hideing teh lower parts of the templ with fog that way i would have to create the whole pyramid just teh top and if you fell into the fog you whould die by that fading death thingbut the onl thing is that teh fog isn't thick enouigh to hide anything so i need to come up with another way to hide kill the person with out just having them die on a lower step becuase that would look stupid please help so i can get this map out soon Link to comment Share on other sites More sharing options...
D'akt Sangwar Posted April 30, 2002 Share Posted April 30, 2002 sounds like a really cool idea, if only u cud thicken up the fog cant u jsut keep adding more and more? Link to comment Share on other sites More sharing options...
VIO Posted April 30, 2002 Author Share Posted April 30, 2002 i think i realized whats wrong with my fog it doesn't have thickness its just a flat fog texture that i can fall through it doesn't look like fog what fog texture should i use or as worked for you in the past Link to comment Share on other sites More sharing options...
andywebs Posted April 30, 2002 Share Posted April 30, 2002 There are different fogs that you can use. Experiment with the different fogs, i seem to remember not using one because it was too think for my purposes. Also try adjusting the the depth Z to make it thicker. Link to comment Share on other sites More sharing options...
VIO Posted April 30, 2002 Author Share Posted April 30, 2002 im trying them now but for far none of them have looked like anytype of fog Link to comment Share on other sites More sharing options...
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