[RDH]Diversion Posted May 1, 2002 Share Posted May 1, 2002 All right, take a look at my screen shots below, they are of a section on this map where I have windows on one wall and on the ceiling. What I want is for a nice looking sky or stars to be viewed in all directions, and nothing else but that. http://chartermi.net/~ahartley/1.JPG http://chartermi.net/~ahartley/2.JPG http://chartermi.net/~ahartley/3.JPG http://chartermi.net/~ahartley/4.JPG Now, I want the cylinder blocked out and I want a nice view of the stars through the unbreakable glass. If anyone knows how to do this well, please post a reply. Thank you! Link to comment Share on other sites More sharing options...
Guardian Omega Posted May 1, 2002 Share Posted May 1, 2002 How'd you get cylinders?!? Link to comment Share on other sites More sharing options...
[RDH]Diversion Posted May 1, 2002 Author Share Posted May 1, 2002 That's not an actual cylinder, I just made 30 sides on it so it resembles one. Link to comment Share on other sites More sharing options...
camp3r Posted May 1, 2002 Share Posted May 1, 2002 i don't think what you're wanting to do is possible. you can try making a small sky box around the window area. i still don't think that it will work however. it's just a limitation of the engine and how it draws. kind of like if you enable cheats then noclip higher in an outdoor area of a map and you can see through the roof of rooms that you should not be able to Link to comment Share on other sites More sharing options...
Vorax Posted May 1, 2002 Share Posted May 1, 2002 If I am understanding what you mean, you can do it using a sky shader that has stars. Surround the map in a big hollow sky box would be the easy way, but not the best for r_speeds. - Vorax Link to comment Share on other sites More sharing options...
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