Nominus Posted May 1, 2002 Posted May 1, 2002 when i started the game i noticed that when i was looking at a wall and panning quickly from right to left, the graphics flicker and jump around. This can be fixed by going into the config file in gamedata/base and changing seta r_swapinterval "0" to seta r_swapinterval "1"
Mojo Voodoo Dol Posted May 1, 2002 Posted May 1, 2002 What video card do you have? I also get flashing textures, does your solution also include NVIDIA Geforce 2 Cards?
Nominus Posted May 2, 2002 Author Posted May 2, 2002 yeah thats what ive got, a gforce 2 mx, and it fixes it up totally, make sure v sync is on in the game too.
TheDesertFox07 Posted May 18, 2002 Posted May 18, 2002 Im on a: 1.8Ghz 512 RDRAM Geforce 3 Ti500 As soon as I load up, parts of the screen flicker like hell. My gun, especially, flickers. Pretty much, everything flickers. Changing the '0" to '1" didnt do anything. Please, help.
tucocoloco Posted May 20, 2002 Posted May 20, 2002 will this work with systems running on voodoo 5500???
BigHairyWookie Posted May 21, 2002 Posted May 21, 2002 Originally posted by TheDesertFox07 Im on a: 1.8Ghz 512 RDRAM Geforce 3 Ti500 As soon as I load up, parts of the screen flicker like hell. My gun, especially, flickers. Pretty much, everything flickers. Changing the '0" to '1" didnt do anything. Please, help. What are your settings in display properties? In the OpenGL settings tab, make sure v-sync is set to "On by Default".
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