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Using trigger_multiple for elevators?


DaviJade

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I have an elevator/lift and it rests on floor 1 and goes up to floor 2 and goes backs down. But when on floor 2 I want the elevator to come back up without using a wall button.

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I know that this requires a trigger_multiple by the entrance/exit for the elevator. So I created that and used the following keys and values:

 

func_plat

key: targetname

value: lift1

 

trigger_multiple

key: target

value: lift1

 

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But when I go into the range of the trigger_multiple to activate the elevator it goes up and down a few units, but never comes up to the 2nd floor until I leave the trigger area.

 

So what is the correct way to use the trigger_multiple for elevators?

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