Master Emachil Posted May 2, 2002 Share Posted May 2, 2002 Hey, I'm a newbie at mapping! NO! DON'T RUN AWAY!!! C++ I understand, VB I understand, complex bot scripts I understand... But for some odd reason I can't understand why when I compile my map, put it in a maps folder and zip it, rename to pk3, and use devmap; it can't find my map! Yes, yes, this is probably very stupid and yer all going to direct me to some planet q3 tutorial... DON'T!!! Instead... Tell me how to compile a map(1), how to make it appear in a MP menu(2), and THEN show me a good tutorial site(3)! Thank you for your support, Emachil Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 I found one problem... It is making a .map and a .bak file. I need a .bsp. How do I set it up to compile a bsp file??? SOMEONE PLEASE HELP!!!! Emachil Link to comment Share on other sites More sharing options...
mapmaker Posted May 2, 2002 Share Posted May 2, 2002 Is your .map file that you want to compile in the 'maps' folder BEFORE you start the compile process? Otherwise it won't work. If you already compiled it, then the .pk3 file needs to be in the 'base' folder, not the maps folder. Let me know if that worked. Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 Well, when I save the map i've been working on in radient it makes a .map file right??? Well then I go to Bsp FullVis and the dos window comes up, but all that's in the folder are the space.map and space.bak files... Link to comment Share on other sites More sharing options...
mapmaker Posted May 2, 2002 Share Posted May 2, 2002 So you *did* put your map's '.map' file in the 'maps' folder before you start the bsp program? The 'maps folder is located in the 'base' folder. The .map file you are trying to compile, therefore creating a .bsp file, *must* be in the 'maps' folder or the bsp program won't do anything. Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 It works! I was saving the .map file to the maps folder under tools, not the base\maps folder!!! Thanks a bunch!!! Emachil hmm... now I need to learn how to make more than a 4 walled room with textures on it, . Link to comment Share on other sites More sharing options...
mapmaker Posted May 2, 2002 Share Posted May 2, 2002 No problem Have fun. Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 Darnit!!! I just tried to run the level in the game and it still can't find it!!! And.... nm, let me try something, I may just be the idiot I think I am..... Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 Nope, not an idiot, just clueless... I tried putting the .bsp file in a folder called maps, then zipping it, and calling the zip file space, then I renamed the zip to a pk3 (standard way to make a pk3). Hmm... I looked at the Sith asencion pk3 and it has a maps folder with the .bsp in it, but it also has another folder with a .arena file in it (whatever that is). Emachil Link to comment Share on other sites More sharing options...
mapmaker Posted May 2, 2002 Share Posted May 2, 2002 The arena file is what enables you to play see and select your map on the multiplayer map selection screen. But don't bother making an arena file, or even a pk3 file unless you're map is finished. Just type this in the console when you are on the title screen in-game: devmap yourmapnamehere That will load up your map, with cheats enabled, so you can test the level better using cheats if you want. Type this to load it up with no cheats: map yourmapnamehere Good luck. *edit* open the console by holding shift then pressing the ~ (or 'tilde') key, in case you didn't know *edit Link to comment Share on other sites More sharing options...
UniKorn Posted May 2, 2002 Share Posted May 2, 2002 sv_pure 0 then try to load your map your pk3 file is probably not having the right directories in it to load your map. Link to comment Share on other sites More sharing options...
Wired Posted May 2, 2002 Share Posted May 2, 2002 Let say you have a pk3 with a duel map called space that you want to be able to see and select in the menu, then it should look something like this inside it: duel_space.pk3------- maps/duel_space.bsp scripts/space.arena levelshots/duel_space.tga (size dividable by two, 128x128 64x64) ---------------------------- as for the arena file this is what you should write: { map "duel_space" longname "Big Whopping Space Battle" type "duel" } there are other parameters you can add but this is the basics. But if you only want to test the map press shift+tilde (left of the '1' key ) and type \devmap mapname and it'll start, you can type \map mapname too but then you can't cheat I think I got it right... Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 hmm... Well, i've been using devmap the whole time, but im not on a pure server, so lets see if that's the problem. Otherwise, who cares it's my first map (a 4 walled room with stone walls, grass ground, and a starry nighttime sky on the top brush . Emachil Link to comment Share on other sites More sharing options...
Wired Posted May 2, 2002 Share Posted May 2, 2002 oooh, sounds interesting Link to comment Share on other sites More sharing options...
Master Emachil Posted May 2, 2002 Author Share Posted May 2, 2002 I got it to start up ok now (I wasn't starting on a pure server. Now I have a different problem... When I get in, I am in the middle of a completely black room that feels like a 2 x 2 rectangular box. Do I need to add lights to be able to see anything? If I do, how??? Maybe my player is just stuck inside the spawn point??? Is that possible??? If anybody has answers to these questions, please reply. I can send you the .map file if you want!!! Thanks for all your great help again!, Emachil Link to comment Share on other sites More sharing options...
mapmaker Posted May 2, 2002 Share Posted May 2, 2002 This is a good site for tutorials: planetquake.com/bubba/tutorial Link to comment Share on other sites More sharing options...
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