spacermonkey Posted May 2, 2002 Share Posted May 2, 2002 Ok, just today I received this file from Mike Gummelt from Ravensoftware. I've submited it to JediKnightii.net but obviously it may take a while for them to get it reday for download or whatever - I hear they are slow to put news on. So I've uploaded it to my pappy little geocities site for some of you to download. http://www.geocities.com/bdimonkey/ModelConstuctionConventions.doc I'll be taking it down soon so if anyone wants to mirror it be my guest. It looks like this was an early document from their production - so some things have changed. Anyway have fun. Link to comment Share on other sites More sharing options...
FuShanks Posted May 2, 2002 Share Posted May 2, 2002 Page is unavailable. Email it to me at fushanks@telefragged.com and I'll post it at TF. Link to comment Share on other sites More sharing options...
spacermonkey Posted May 2, 2002 Author Share Posted May 2, 2002 simply delete the http: after clicking the link - but I'll send you the file in just a moment. Link to comment Share on other sites More sharing options...
FuShanks Posted May 2, 2002 Share Posted May 2, 2002 Silly Geocities... I'll mirror it tonight when I get home from work. Link to comment Share on other sites More sharing options...
spacermonkey Posted May 2, 2002 Author Share Posted May 2, 2002 geocities do try to stop hyperlinking... but they dont try hard enough. Link to comment Share on other sites More sharing options...
FuShanks Posted May 2, 2002 Share Posted May 2, 2002 *sigh* Remember when the internet was free and bandwidth was supplied by magical pixies? Those were the days. Link to comment Share on other sites More sharing options...
KRakarth Posted May 2, 2002 Share Posted May 2, 2002 This document doesnt tell me anything new about JKII models that I havent already figured out from using ModView. Judging by what space monkey has posted in Polycount as well as here - the heirachies have to be set up in MAX as per the document and the verts are assigned weights using MAX's skin modifier......... Link to comment Share on other sites More sharing options...
spacermonkey Posted May 2, 2002 Author Share Posted May 2, 2002 true its nothing new to some of us, but I'm sure a few people out there will apprecaite it. Link to comment Share on other sites More sharing options...
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