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Can I make a breakable mover?


Wynn

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Is there a way to combine func entities? For example, say I want a breakable door, or a breakable platform. Something that both moves and can be destroyed. Is this possible?

 

Or what about something that spins as it moves? Combining func_rotating with func_train, for example.

 

I'm guessing neither of these is possible and would require creating a new entity type with properties of both. And that's not possible until the source is released. Am I correct?

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