[Dom_Pmd] Posted May 2, 2002 Share Posted May 2, 2002 Hey guys! Well I finally got my first map to a state where it's worth showing! Right now it's about 80% done. I'm still tweaking the textures and lighting positions, I also have plans to add more detail... The setting is AROUND Bespin somewhere in the clouds. "Bespin Sky Patrol" is basically a checkpoint/outpost/refuel pad for the patroling pods around Cloud city. This will be a DUEL map, maybe a FFA (so everyone can be spawned at the same time on the platform; waiting to be challenged to a duel - (something like the Bespin_streets map and the duels there in MP) Anyways... this is my first time mapping, so any constructive comments are welcome. So check out these pics and tell me what you think... Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 2, 2002 Share Posted May 2, 2002 Looks VERY nice, man. Keep up the good work. I'll be downloading this one. Link to comment Share on other sites More sharing options...
IronFist115 Posted May 2, 2002 Share Posted May 2, 2002 OMG, AWSOME, but, will you be able to fall? Link to comment Share on other sites More sharing options...
James Posted May 2, 2002 Share Posted May 2, 2002 That looks great, very nice. Link to comment Share on other sites More sharing options...
[Dom_Pmd] Posted May 2, 2002 Author Share Posted May 2, 2002 Originally posted by IronFist115 OMG, AWSOME, but, will you be able to fall? HELL YA! One wrong step and your a$$ is six feet under! hehehe Link to comment Share on other sites More sharing options...
adillon Posted May 2, 2002 Share Posted May 2, 2002 Originally posted by [Dom_Pmd] One wrong step and your a$$ is six feet under more like 6 miles under i love the lower level of catwalks ... very dangerous indeed. can't wait til it's done. Link to comment Share on other sites More sharing options...
rancid Posted May 2, 2002 Share Posted May 2, 2002 hey can u send me a beta bsp file ?? I would like to throw it on my monitor for a few ?? Also i will sned u mine if you want to play it ? rancidm@pacbell.net Randy Link to comment Share on other sites More sharing options...
The Truthful Liar Posted May 2, 2002 Share Posted May 2, 2002 200 FPS!!!!!!!!!!!!!! WAHT DA FAK!? :eek: :eek: Link to comment Share on other sites More sharing options...
TUX Posted May 2, 2002 Share Posted May 2, 2002 Whoa!!! Looks great! A definate DL! Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 2, 2002 Share Posted May 2, 2002 You should make some cloud cars flying around the map that you could maybe jump on, and use to get to secret locations... Or if not, at least have them flying around for effect Like on patrol, or coming in for repairs. Link to comment Share on other sites More sharing options...
[Dom_Pmd] Posted May 2, 2002 Author Share Posted May 2, 2002 Originally posted by Cmdr. Antilles You should make some cloud cars flying around the map that you could maybe jump on, and use to get to secret locations... Or if not, at least have them flying around for effect Like on patrol, or coming in for repairs. It's in the works! ...still learning JKRad, but basically, I want to have a Bespin Pod to fly over the platform at certain times. I added more detail to the map... I'll post some new pics as soon as I get the flying Pod working. Link to comment Share on other sites More sharing options...
toolboi Posted May 2, 2002 Share Posted May 2, 2002 woha, I love it, especially the catwalks below. Any how, is there any chance that you could go up that tower? That would make a GREAT sniping spot... Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 2, 2002 Share Posted May 2, 2002 You know what I think would be cool? Now keep in mind that you don't need to do this, I just think it would be cool. You could find some way to put a model or brush or something really far from the main level, and shape it like Cloud City. That way you could see Cloud City in the background. Couldn't get to it of course but it would make some cool eye candy. Well that's my thought, remember that you don't have to implement it, but it would be cool. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 2, 2002 Share Posted May 2, 2002 Originally posted by [Dom_Pmd] It's in the works! ...still learning JKRad, but basically, I want to have a Bespin Pod to fly over the platform at certain times. I know how, so email me if you need any help getting it working. I like to refer to myself as the 'func_master' LOL No one else does, unfortunately. secretagent@attbi.com And I would like to see a sniper tower too. And cloud city shouldn't be too hard to make in the background. Link to comment Share on other sites More sharing options...
UniKorn Posted May 3, 2002 Share Posted May 3, 2002 Originally posted by Cmdr. Antilles I know how, so email me if you need any help getting it working. I like to refer to myself as the 'func_master' LOL No one else does, unfortunately. You arrogant elite I don't call you like that, but I do know you are, I can assure you. not j/k Link to comment Share on other sites More sharing options...
rancid Posted May 3, 2002 Share Posted May 3, 2002 yeah just give a console command like this. /seta cg_drawfps ,to show fps. /seta com_maxfps 200 ,to change the standard 85 fps to 200. You could chage it to what evr number you want.I suggest stay above 85 and not above 200.if you mess up and set it to 1 .that s 1 frames persecond.. /seta ,just writes it to the cfg file for good, er untill you change it. Randy Link to comment Share on other sites More sharing options...
[Dom_Pmd] Posted May 3, 2002 Author Share Posted May 3, 2002 // I'll get the easy one outta the way; Sniper tower = No! (keep in mind this is a duel map) Now, about Cloud city... I was thinking instead of modeling one and setting it far out away from the platform, I would take a nice pic of Cloud city (new texture) and set it far off in the distance. What you guys think? It's easier and better for game play, better r_speeds eh. Anyways, hit me back with your thoughts... PS - I see a lot of views for this thread but not may replys; would any of the experianced mappers give me some tips? Thanks. Link to comment Share on other sites More sharing options...
UniKorn Posted May 3, 2002 Share Posted May 3, 2002 Originally posted by UniKorn You arrogant elite I don't call you like that, but I do know you are, I can assure you. not j/k Eh, and by that I mean the func stuff, not for the arrogant elite Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 3, 2002 Share Posted May 3, 2002 The Func_Master does not agree with your opinion on the matter. Therefore, the Func_Master has decreed that your opinion is invalid, and of no consequence. Persist in these unprovoked attacks against the Func_Master, and the Func_Master will see if he can't dig up a certain old pic... Heheh... I forgot it was a duel map. Forget the tower request. Link to comment Share on other sites More sharing options...
__CKY__ Posted May 3, 2002 Share Posted May 3, 2002 i cant wait to play at this level looks very good Link to comment Share on other sites More sharing options...
tofu Posted May 3, 2002 Share Posted May 3, 2002 Why don't you just model a tiny Bespin and put it not-too-far-away? Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 3, 2002 Share Posted May 3, 2002 Yeah, and use shaders to make it non-solid, otherwise people will be able to shoot it, and it will ruin the illusion. Link to comment Share on other sites More sharing options...
epicurus Posted May 3, 2002 Share Posted May 3, 2002 I don't know about you guys but doesn't the map look a little too big for a duel level. It looks amazing so far, though, but can you make it support both duel and ffa? Link to comment Share on other sites More sharing options...
drack Posted May 3, 2002 Share Posted May 3, 2002 looks very interesting and detailed !!! Link to comment Share on other sites More sharing options...
[Dom_Pmd] Posted May 3, 2002 Author Share Posted May 3, 2002 Originally posted by epicurus I don't know about you guys but doesn't the map look a little too big for a duel level. It looks amazing so far, though, but can you make it support both duel and ffa? It's actually quite small compared to other duel maps. Right from the start I wanted a 1 on 1 duel map, but as I went along I decided to also make it FFA for one reason, and that is to let people stand around and watch duels/waiting to be challenged. If you ever played bespin_streets FFA Saber only then you'll know what I'm refering to.... (platform duels) so yeah, it will support FFA but without weapons. I'll be adding one B Canister, 4 Medkits, and 4 shields. I'll probably be placing them on the catwalks. Link to comment Share on other sites More sharing options...
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