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character mod ?


Drakon Rider

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Hi All !

 

just downloaded JKII editing pack and found in the readme :

 

>How difficult will it be to make our own custom meshes and apply them to your animations?

If you have 3D Studio MAX, we will be releasing a plug-in/exporter for MAX and our Ghoul2 compiler that should allow you to make custom .glm meshes (or modify ours) and apply them to our animation skeleton (the _humanoid.gla file).

 

 

so is the question : where can i found plug-in/exporter for 3DSMAX4 for creating my custom character (i.e. custom character looking in Single player game mode) ? i already have my character's mesh in 3DSMAX but need expoter to 'GHoul2' format ... also what is about vertices weighting to the 'retail animation skeleton' ?

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