meow_house Posted May 3, 2002 Posted May 3, 2002 hey folks, i was just wondering how you would go about emplacing 'no go zones', i would like to put them on top of some buildings and stuff so i don't have any tawdry campers taking advantage of my laziness. thanks.
Absath Posted May 3, 2002 Posted May 3, 2002 there is a trigger for it. and theres also a texture you can paint onto the brush that says something like no entry or something similar. it can be found under the system textures, and the trigger can be assigned by right clicking on the brush. hope this helps. -Abs
Waspie Posted May 3, 2002 Posted May 3, 2002 If you're thinking of the roofs on FFA_BESPIN, it's most likely a clip brush. Just make a wall where you don't want 'em to go, then texture it with the clip texture. I think it's in common or system, I can never remember which.
meow_house Posted May 3, 2002 Author Posted May 3, 2002 its ok, u can just use the shader (kyle with a red line through) him on a brush, works fine.
Cunnah Posted May 3, 2002 Posted May 3, 2002 the DO NOT ENTER brush will stop NPCs walking there on there own acord.........however they can be pushed into that region. the kyle no entry sign will stop players, but will allow NPCs to enter........just play it safe and put a no clip there
Cmdr. Antilles Posted May 3, 2002 Posted May 3, 2002 ^^ He's right, except it's 'clip', not 'noclip' ^^
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