meow_house Posted May 3, 2002 Share Posted May 3, 2002 hey folks, i was just wondering how you would go about emplacing 'no go zones', i would like to put them on top of some buildings and stuff so i don't have any tawdry campers taking advantage of my laziness. thanks. Link to comment Share on other sites More sharing options...
Absath Posted May 3, 2002 Share Posted May 3, 2002 there is a trigger for it. and theres also a texture you can paint onto the brush that says something like no entry or something similar. it can be found under the system textures, and the trigger can be assigned by right clicking on the brush. hope this helps. -Abs Link to comment Share on other sites More sharing options...
Waspie Posted May 3, 2002 Share Posted May 3, 2002 If you're thinking of the roofs on FFA_BESPIN, it's most likely a clip brush. Just make a wall where you don't want 'em to go, then texture it with the clip texture. I think it's in common or system, I can never remember which. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 3, 2002 Share Posted May 3, 2002 System/clip Link to comment Share on other sites More sharing options...
meow_house Posted May 3, 2002 Author Share Posted May 3, 2002 its ok, u can just use the shader (kyle with a red line through) him on a brush, works fine. Link to comment Share on other sites More sharing options...
Cunnah Posted May 3, 2002 Share Posted May 3, 2002 the DO NOT ENTER brush will stop NPCs walking there on there own acord.........however they can be pushed into that region. the kyle no entry sign will stop players, but will allow NPCs to enter........just play it safe and put a no clip there Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 3, 2002 Share Posted May 3, 2002 ^^ He's right, except it's 'clip', not 'noclip' ^^ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.