subedii Posted May 3, 2002 Share Posted May 3, 2002 Is it possible to use the same keys for both the light side of the force and the dark side of the force (e.g. would it be possible to bind "C" to both choke and mind trick) in multiplayer? It's not as if I'm ever going to be able to use both sides of the force at once, so I may as well make things simpler for myself and not bother with extra keys. I apologise if this question has been asked before (or if it's otherwise really obvious). Link to comment Share on other sites More sharing options...
Krash Posted May 3, 2002 Share Posted May 3, 2002 You can do that probably, but you'd have to make a toggle script. Link to comment Share on other sites More sharing options...
d3vin Posted May 3, 2002 Share Posted May 3, 2002 i use the same keys for both i have a light.cfg and dark.cfg in my base folder in my autoexec.cfg i have these binds to i can activate light or dark bind F5 "exec light.cfg" bind F6 "exec dark.cfg" the content of light.cfg is //Force Powers --- Light bind w "force_absorb" bind r "force_heal" bind t "force_protect" bind h "bind MOUSE3 force_distract; bind c vstr invexa" bind n "force_healother" // Heal Teammate the force distract bind for h is due to wanting to use mouse3 to activate several force powers. You disregard it and just put bund h "force_distract" if you want. this is the dark.cfg //Force Powers --- Dark // note: the bind x vstr inxexa is to reset a key that affects MOUSE3 from autoexec.cfg bind w "bind MOUSE3 +force_drain; bind c vstr invexa" bind r "bind MOUSE3 +force_lightning; bind c vstr invexa" bind t "bind MOUSE3 +force_grip; bind c vstr invexa" bind h "force_rage" bind n "force_forcepowerother" // Team Energize here is the autoexec i use //******************* Miscellaneous cvars **************************** seta sensitivity "10.0" bind ~ "toggleconsole" seta cg_dynamicCrosshair "1" //default seta cg_saberAutoThird "1" // 0 doesnt work in mp seta cg_gunAutoFirst "1" seta cg_drawFPS "1" // draw fps on screen seta r_allowExtensions "0" //fixes freeze bug in some cases //****************** Miscellaneous controls **************************** bind MOUSE1 "+attack" bind MOUSE2 "+altattack" bind TAB "+scores" bind b "+use" bind a "saberAttackCycle" //cycles between 3 stances bind y "" // blank bind bind F1 "engage_duel" bind F2 "" // blank bind bind F3 "" // blank bind bind F4 "" // blank bind bind F5 "exec light.cfg" bind F6 "exec dark.cfg" bind F7 "exec autoexec.cfg" bind F8 "exec jacob.cfg" bind F9 "screenshot" bind F10 "echo ^1one ^2two ^3three ^4four ^5five ^6six ^7seven ^8eight ^9nine ^10ten"// color check bind F12 "quit" //****************** Weapons ************************************** bind x "weapon 1; bind 2 vstr weap2a; bind 3 vstr weap3a; bind 4 vstr weap4a" // 1 lightsaber +reset keys 2, 3, and 4 bind q "echo ****^3THROWABLE; weapon 10; bind 2 vstr weap2a; bind 3 vstr weap3a; bind 4 vstr weap4a" // 0 throwable +reset keys 2, 3, and 4 // 2 bryar blaster // 3 blaster rifle // 4 Tenloss Disruptor Rifle // 5 wookie bowcaster // 6 heavy repeater // 7 demp 2 // 8 flachette // 9 Rocket launcher // script for key 2 --- 8 flachette, 5 bowcaster set weap2a "echo ****^3FLACHETTE; weapon 8; bind 2 vstr weap2b; bind 3 vstr weap3a; bind 4 vstr weap4a" set weap2b "echo ****^3BOW; weapon 5; bind 2 vstr weap2a" bind 2 "vstr weap2a" // script for key 3 --- 6 repeater, 3 blaster rifle, 2 bryar blaster set weap3a "echo ****^3REPEATER; weapon 6; bind 3 vstr weap3b; bind 2 vstr weap2a; bind 4 vstr weap4a" set weap3b "echo ****^3BLASTER ^4RIFLE; weapon 3; bind 3 vstr weap3c" set weap3c "echo ****^3BRYAR ^4BLASTER; weapon 2; bind 3 vstr weap3a" bind 3 "vstr weap3a" // script for key 4 --- 9 Rocket, , 4 disruptor, 7 demp2 set weap4a "echo ****^3ROCKETS; weapon 9; bind 4 vstr weap4b; bind 2 vstr weap2a; bind 3 vstr weap3a;" set weap4b "echo ****^3DISRUPTOR; weapon 4; bind 4 vstr weap4c" set weap4c "echo ****^3DEMP2; weapon 7; bind 4 vstr weap4a" bind 4 "vstr weap4a" //****************** Inventory ************************************ set invexa "echo ^3BACTA; bind MOUSE3 use_bacta; bind c vstr invexb" // heals set invexb "echo ^3SENTRY; bind MOUSE3 use_sentry; bind c vstr invexc" // stationary gun set invexc "echo ^3SEEKER; bind MOUSE3 use_seeker; bind c vstr invexd" // floating attack droid set invexd "echo ^3FIELD; bind MOUSE3 use_field; bind c vstr invexa" // forcefield bind c "vstr invexa" //***************** Chat *********************************** bind i "messagemode" //regular chat bind u "messagemode2" //team chat //***************** Movement ********************************** bind s "+moveleft" bind e "+forward" bind d "+back" bind f "+moveright" bind SPACE "+moveup" bind z "+movedown" bind SHIFT "+speed" //******************** Test ************************************ bind o "weapnext" bind p "weapprev" //**************** Force Powers --- Neutral ********************** bind v "force_seeing" //toggle bind g "force_speed" //toggle bind MWHEELUP "bind MOUSE3 force_throw; bind c vstr invexa" bind MWHEELDOWN "bind MOUSE3 force_pull; bind c "vstr invexa"" Link to comment Share on other sites More sharing options...
d3vin Posted May 3, 2002 Share Posted May 3, 2002 i only play ffa but, might as well add a toggle script if ever need all at once in another mode Link to comment Share on other sites More sharing options...
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