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skies texturing question....


Felonius

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hi,

 

my problem is this....

 

i used the stars texture for some bounding walls, the thing is you can basically see through the star textures to whats behind them...

 

in other words there are parts to my map behind this section, but you can see them through the star texture on the wall facing the other parts of my map

 

any ideas how to stop this?

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