VIO Posted May 4, 2002 Posted May 4, 2002 im trying to import a X-wing model that i extracted from the assets0 file but when i create a misc_model entity it and i choose the path name for my model its says CAN"T OPEN MODEL i shortened the location to just models\map_objects\ships\xwing.md3 but i still get that error then when i look the little box is still a box in the editor and not my model what the hells wrong
some god Posted May 4, 2002 Posted May 4, 2002 try this, select misc_model from the list you get when you press your right mouse button, when i do this my entitys browser also pups up along with the file browser instead of using the file browser, type key: model value: models/map_objects/imp_detention/tie_fighter.md3 in the entity browser, press enter, the model should now show, cancel the file browser window and your done. well that works for me....
VIO Posted May 4, 2002 Author Posted May 4, 2002 I LOVE YOU!!!! but i have one more question do anyone of you know how the func_train model thing works i want a model to play a sound and travel along a path
VIO Posted May 4, 2002 Author Posted May 4, 2002 i have that one it doesn't tell how to make models move though
patchx Posted May 5, 2002 Posted May 5, 2002 hmmm yeah u cant do it cause its not part of the map can u? that sux raven did it in the level with the prisoners waiting to be picked up (artus topside) maybe they used a script or something gonna have to try and figure this one out too -patch
some god Posted May 5, 2002 Posted May 5, 2002 there must be a way since there is a flying ship on the mp map "streets" would be nice if raven relesed some JK2 map building tutorials, about the stuff you can find in JK2 and not anywhere else.
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