VIO Posted May 4, 2002 Share Posted May 4, 2002 im trying to import a X-wing model that i extracted from the assets0 file but when i create a misc_model entity it and i choose the path name for my model its says CAN"T OPEN MODEL i shortened the location to just models\map_objects\ships\xwing.md3 but i still get that error then when i look the little box is still a box in the editor and not my model what the hells wrong Link to comment Share on other sites More sharing options...
Luke vs Vader Posted May 4, 2002 Share Posted May 4, 2002 start jk2radiant again then it should be there Link to comment Share on other sites More sharing options...
VIO Posted May 4, 2002 Author Share Posted May 4, 2002 ITS STILL A FRICKEN BOX GOD THIS IS ANNOYING ME Link to comment Share on other sites More sharing options...
Luke vs Vader Posted May 4, 2002 Share Posted May 4, 2002 In which directory is the model? Link to comment Share on other sites More sharing options...
VIO Posted May 4, 2002 Author Share Posted May 4, 2002 base\models\map_objects\ships\tie_fighter.md3 Link to comment Share on other sites More sharing options...
some god Posted May 4, 2002 Share Posted May 4, 2002 try this, select misc_model from the list you get when you press your right mouse button, when i do this my entitys browser also pups up along with the file browser instead of using the file browser, type key: model value: models/map_objects/imp_detention/tie_fighter.md3 in the entity browser, press enter, the model should now show, cancel the file browser window and your done. well that works for me.... Link to comment Share on other sites More sharing options...
VIO Posted May 4, 2002 Author Share Posted May 4, 2002 I LOVE YOU!!!! but i have one more question do anyone of you know how the func_train model thing works i want a model to play a sound and travel along a path Link to comment Share on other sites More sharing options...
patchx Posted May 4, 2002 Share Posted May 4, 2002 cool trains tut -patch Link to comment Share on other sites More sharing options...
VIO Posted May 4, 2002 Author Share Posted May 4, 2002 i have that one it doesn't tell how to make models move though Link to comment Share on other sites More sharing options...
patchx Posted May 5, 2002 Share Posted May 5, 2002 hmmm yeah u cant do it cause its not part of the map can u? that sux raven did it in the level with the prisoners waiting to be picked up (artus topside) maybe they used a script or something gonna have to try and figure this one out too -patch Link to comment Share on other sites More sharing options...
some god Posted May 5, 2002 Share Posted May 5, 2002 there must be a way since there is a flying ship on the mp map "streets" would be nice if raven relesed some JK2 map building tutorials, about the stuff you can find in JK2 and not anywhere else. Link to comment Share on other sites More sharing options...
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