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How i can insert a model?


TalRasha

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Posted

Ok i have unpack the q3* pack...now i start the qrandiant and make a model_breakable...(settings tie_fighter.md3) But i can not see a model!

Posted

This has been asked and answered many times now. Do a search for what you need next time before posting, it'll save you time.

 

Create a brush and right click for entities. Pick misc>misc_model, then pick the model you want when the selection box pops up.

You then have to edit the entities properties because Radiant doesn't like long files names, so press n and edit the model files location by deleting everything before models/.

Posted

Ok thanks

 

but how can i make it solid(?) (that nobody can move into ist?)

and does someone know whats the name of the trasporter ship is?

 

btw:

the search button dont work!

Posted

Unfortunately the solid command doesn't work (ask Raven, they did it :( ).

The only option we have to make something solid is to cover it with a clip brush. Either use one solid brush (the easy route but makes it look like you actually walking several feet above the model), or the painstaking task of making clip brushes around each individual surface of the model (thats what Raven had to do... makes you wonder why they disabled the solid command :confused: ).

Posted

I clip brushed the Bespin Pod... was pretty easy, minute tops and no I didn't just use one brush,.. bahh.. you'll see as soon as I test and release my map. :)

 

 

:jango:

Posted

some people neither have the time or patients to clip cover a model (myself included, rather spend the time making my maps).

Maybe some helpful soul would consider making clip brushes for all the models and releasing them in a zip for people to use... would make a hell of alot easier for all.

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