Sylacs Posted May 5, 2002 Posted May 5, 2002 Filesystem call made without initialization. This is the error im getting when I try to import a glm file into mod view, ive seen this question posted like 5 times without anyone answering, cant do much if I cant even start PLEASE HELP!!!
JRA_Wolf Posted May 5, 2002 Posted May 5, 2002 Same problem here.. I emailed RAVEN lead artist Les Dorscheid, but no reply yet...if he emails me back and has a solution I'll be sure to post it here..
JRA_Wolf Posted May 5, 2002 Posted May 5, 2002 We aren't even getting that far, Cheshire. We're trying to load the GLM file into the Mod[el]Viewer..For me, it's a saber hilt..
BoBo_Fett Posted May 5, 2002 Posted May 5, 2002 Your model has to be with-in the games "base" folder. If it's not Modview will give you that error.
spacermonkey Posted May 5, 2002 Posted May 5, 2002 yes - create a base - models - weapons (??) folder and then another folder within that for your model. Check your assetpk3 for the actual file structure for weapons because I only know the structure for player models.
BacMeth Posted May 5, 2002 Posted May 5, 2002 its base/models/weapons2/saber dont forget to replace base/models/weapons2/saber_luke base/models/weapons2/saber_desann base/models/weapons2/saber_reborn if you want their sabers to look the same
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