Desert_Fox_45 Posted May 5, 2002 Share Posted May 5, 2002 Is there a good .bsp decompiler file that works for all Q3 engine .bsp files? all the ones i've tried don't work. What I want to do is extract the .map file from an existing .bsp so i can edit it (I.E. add bot support to an existing map or convert a Q3 map to JO). I tried debsp and winbspc and those were about the only ones i could find. p.s. All changes to other authors maps would be purely for my own amusment and even if I did release them I would get permission first. Link to comment Share on other sites More sharing options...
Pseudopath Posted May 6, 2002 Share Posted May 6, 2002 Exactly my thoughts too, I would almost kill for a decompiler! Someone please post a link or whatever..... What sections are you interested in Desert_Fox? Link to comment Share on other sites More sharing options...
LordNausea Posted May 6, 2002 Share Posted May 6, 2002 I found a tool for RtCW, but it also works with JK2 maps Get it here. Link to comment Share on other sites More sharing options...
UniKorn Posted May 6, 2002 Share Posted May 6, 2002 Decompilers remove the textures and the patches. And you don't need a decompiler to add bot support. Bot support can be created ingame. Link to comment Share on other sites More sharing options...
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