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ModView error, newbish question


white_lancer

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Hello, all.

 

I'm trying to touch up and personalize a set of stormtrooper armour, but am having trouble figuring out what parts are what. So I am coloring each part, then trying to load it into ModView. But whenever I try to load a glm, I get "Error Filesystem call made without initalization" What sort of initialization is it refering to?

 

Any help will be appreciated. Thanks.

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Here's what you do:

 

Open assets0.pk3 in winzip.

 

#1 Extract _humanoid and animations .cfg .. You can find those 2 files by selecting to arrange the files by pathname, then find the path models\players\_humanoid (Make sure you put them in your GameData\Base folder!!!)

 

#2 Extract the file model.shader (Gamedata\Base!)

 

#3 Extract the models (or put them) you want to view into gamedata\base. Make sure you include ALL JPGs and any other files associated with the model.

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