|)ark |)eciple Posted May 6, 2002 Share Posted May 6, 2002 I just wanted to share this image of a skin with everyone. <img src="http://www.freewebz.com/leespace/energy2.gif"> You'll notice the yellow pannels about him, inside the game these glow and a moving glowing line scrolls ontop of them. The skin is made very shiny with a shader and looks perfect realistic chrome. Please tell me what you think. Link to comment Share on other sites More sharing options...
James Posted May 6, 2002 Share Posted May 6, 2002 Thats pretty nice, gj. Link to comment Share on other sites More sharing options...
|)ark |)eciple Posted May 6, 2002 Author Share Posted May 6, 2002 Has anyone ever made a skin with moving textures and shiny shaders or am I the first? I have yet to post it on any sites here it is for you know. http://www.freewebz.com/leespace/energytrooper.zip Link to comment Share on other sites More sharing options...
Royal Posted May 7, 2002 Share Posted May 7, 2002 I have seen a few for quake 3. Did you make red and blue skins for it to ? I also once saw a skin for the doom model that had a cross hair bouncing around his visor I think something like that would lok phat on your model. -Royal Link to comment Share on other sites More sharing options...
Crimson Sentine Posted May 7, 2002 Share Posted May 7, 2002 That looks really really cool. I like the originallity and showmanship of the skin. You used the shiny textures very tastfully and didn't go overboard. Nice --Crimson Sentinel Link to comment Share on other sites More sharing options...
|)ark |)eciple Posted May 7, 2002 Author Share Posted May 7, 2002 Thanks for the views and the info. Yes I've made team colours here is a pic' with them. I don't feel that the pics do it gustice though, with it in the game you can see the movement and shiny metalic effects much better. http://www.freewebz.com/leespace/energy3.jpg Link to comment Share on other sites More sharing options...
omses Posted May 10, 2002 Share Posted May 10, 2002 |)ark |)eciple why are you posting in Absath and Bloodriots thread? Link to comment Share on other sites More sharing options...
|)ark |)eciple Posted May 10, 2002 Author Share Posted May 10, 2002 Why shouldn't I be posting in their thread? Link to comment Share on other sites More sharing options...
Darkhold X Posted May 10, 2002 Share Posted May 10, 2002 I probably have to wait till I see it in game, but yellow on all of them seems odd. Maybe its just because im not a fan of yellow. I will find out after this very slow download I guess. -edit yea its really sweet, but as I said im not a yellow fan. maybe if the team colors were that part on those, and stay with the same color on the body with maybe a hint of the team color on it that would have been cool. But I imagine you would have to remake the shader for every each color, so that sounds like it would take alot of work. sweet otherwise though. Link to comment Share on other sites More sharing options...
brain21 Posted May 15, 2002 Share Posted May 15, 2002 Looking for a tutorial on shaders for skins. Do you know of any? I can't seem to find one. Also you said the model had animation in it... How was that accomplished? Thanks, Brain21 Link to comment Share on other sites More sharing options...
brain21 Posted May 15, 2002 Share Posted May 15, 2002 OK, I found a good shader tutorial at http://www.planetquake.com/polycount/cottages/qbranch/tutorials/shaders-1.shtml My question is did you use Q3ASE, and if so, were there any changes that needed to be made to the .shader file to get it to work properly in JK2O? Brain21 Link to comment Share on other sites More sharing options...
|)ark |)eciple Posted May 15, 2002 Author Share Posted May 15, 2002 Brain21, I didn't use any program really. I'll tell you my secret: What I did was I opened up assets0.pk3, I then extracted all the shader files. Using the shader editor (from the JK2 tools) I looked through them for my desired effect. I then opened up the shader in notepad, found the script I wanted and put it into my own shader. I then changed the file paths to the ones I wanted. I've always found backwards engineering the best way of making my own things work. Hope that helps... Link to comment Share on other sites More sharing options...
Dark_One Posted May 15, 2002 Share Posted May 15, 2002 Is it possible to download this model? Link to comment Share on other sites More sharing options...
|)ark |)eciple Posted May 15, 2002 Author Share Posted May 15, 2002 It is possible but only from this link: http://www.freewebz.com/leespace/energytrooper.zip and I've been informed it's a bit slow. I've tried to get it posted on JK2 sites but it's not up yet (please see http://www.lucasforums.com/showthread.php?threadid=53636 ) Link to comment Share on other sites More sharing options...
PRiMACORD Posted May 16, 2002 Share Posted May 16, 2002 Very cool dark; i thought about doing the same thing to the shadowtrooper but i lacked the shader knowledge to do so. gj Link to comment Share on other sites More sharing options...
brain21 Posted May 16, 2002 Share Posted May 16, 2002 Yeah, reverse engineering it has always helped as well for me! THat's what I did when I started skinning some models. I didn't really like the tutorials that were out, and I know Photoshop very well, so I just played and got what I wanted (for the most part). Reading the tutorials though can often help a lot. This skin is VERY cool (I'm using it now since I downloaded it yesterday). Some of the shader stuff in the engine is only applicable to maps and not to characters, but I can't find anything that specifies what works with what. Anyone try to make a skin (using shaders) that is "liquid"? Once I get the basic hang of shaders I think I'm going to try to play around with some of the more extreme possibilities as far as animating textures. It's seems that with shaders adding glow and movement, there is probably some pretty out there stuff that can be done. Great job on Energy Trooper, and I like it the way it is! I would not say that the texture is chrome, though. To me it looks more like brushed, black anodized metal. That is a good thing, IMHO! Brain21 Link to comment Share on other sites More sharing options...
Dark_One Posted May 16, 2002 Share Posted May 16, 2002 Ahh i thought this was a model when i looked at the screens. But i like the moving skin looks freaking cool Link to comment Share on other sites More sharing options...
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