SM Sith Lord Posted May 7, 2002 Share Posted May 7, 2002 Okay, I really got two questions. 1. Does JO support the use of alphamaps? 2. If so, where should I put the PCX file? I've tried for a long time to get my alphamap to work, but can't figure it out. JK2Radiant gives the PCX error about not loading it, and I read somewhere that chances are it gives that error because the pcx file is in the wrong place. Can anybody help? Link to comment Share on other sites More sharing options...
UniKorn Posted May 7, 2002 Share Posted May 7, 2002 JO uses alphachannels in Tga's. Link to comment Share on other sites More sharing options...
SM Sith Lord Posted May 7, 2002 Author Share Posted May 7, 2002 So does it read the TGA alphamap for the terrain stright from the base folder? Or do i have to put it in a folder like /alphamap or something? Link to comment Share on other sites More sharing options...
SM Sith Lord Posted May 8, 2002 Author Share Posted May 8, 2002 Hmm, i think you might not know what i'm asking. I think you are confusing the alphachannel stuff in shaders with alphamaps that are used to texture terrains and stuff. Link to comment Share on other sites More sharing options...
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