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Question about alphamaps and JO


SM Sith Lord

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Posted

Okay, I really got two questions. :D

1. Does JO support the use of alphamaps?

2. If so, where should I put the PCX file?

 

I've tried for a long time to get my alphamap to work, but can't figure it out. JK2Radiant gives the PCX error about not loading it, and I read somewhere that chances are it gives that error because the pcx file is in the wrong place. Can anybody help?

Posted

Hmm, i think you might not know what i'm asking. I think you are confusing the alphachannel stuff in shaders with alphamaps that are used to texture terrains and stuff.

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