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Binding a light to my func_train?


lordkaz

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Heyas,

 

Question; I know Ive had it happen before, but how can I 'bind' a light to my func_train?

 

Im not talking about the light value on the train entity, I mean: once I had created a train, and when I originally made it, it was under 2 lights. When the train moved, it stayed with the light on it. But the actuall lights were never connected to the train in the editor. Making any sense?

 

I cant reproduce this, and my trains are litterally pitch black. Does anybody know what Im talking about, or know a solution?

 

Thanks,

 

-Kaz

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