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JK II Raidant Textures to convert over to GTK


sunrider4240

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Posted

hey can someone tell me how to convert JK II textures over to GTK? Cause i'm obviously dumb and new to this. Btw...I'm working on a new yavin hanger duel map...it should be done within a span of two weeks if i can get this thing finished. Appreciate an answere soon. Email me here at:

 

skywalker4240@snet.net

Posted

I think you just copy the assets0.pk3, assets1.pk3, and mapextras.pk3 files into the baseq3 folder.

 

I also have a question about GTKradient. It used to work, but now, whenever I start it up I get a message saying the it couldn't find the baseq3.qe4 file. So, I loaded the Starwars.qe4 file instead, but then my SW texture didnt appear in the editor. Anyone know why I get this problem all of a sudden.

 

(After I got the message I uninstalled and reinstalled it, but th same problem occured)

Posted

And im a newbie too by the way, I use GTKradient because JKIIradient doesnt have capture the flag, and if it does I can't find it in the right click menu.

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