fuc847 Posted May 8, 2002 Share Posted May 8, 2002 Hi, I've finished skinning and modelling a model and all, but I havent the slightest clue in how to put it into JK2 with the JK2 animations (not custom). I know how to put models in quake 3 slightly. But for JK2, if i wanna use jk2 anims, do i still have to attach the biped and apply jk2 anims.. or.. just rename arts to jk2 bone names accordingly? HELP!! someone!! spacemonkey!!! I hope this thread can be used to help/teach/guide other modellers on this board to import their models into jk2. Link to comment Share on other sites More sharing options...
drack Posted May 9, 2002 Share Posted May 9, 2002 *bump I need to know too Link to comment Share on other sites More sharing options...
IPHDTD Posted May 9, 2002 Share Posted May 9, 2002 id like to know also, once we figure this out, we can import all kinds of models to expand the game Link to comment Share on other sites More sharing options...
VEGETA2K1 Posted May 9, 2002 Share Posted May 9, 2002 read the segmentaion thread by spacemonkey(i htink by him?) check through the pages here... and go to http://www.planetquake.com/plycount/ they ahve a small tutorial as well.. Link to comment Share on other sites More sharing options...
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