inlacrimas Posted May 9, 2002 Share Posted May 9, 2002 I have a small but annoying problem. I've built some torches and put a runner with the small fire efx, and when I load the map up in the game the fire looks fine, but the brushes that make out the torch are flashing. Why, and how do I get rid of it?? This is driving me nuts... Link to comment Share on other sites More sharing options...
inlacrimas Posted May 9, 2002 Author Share Posted May 9, 2002 Doen't anyone know about this problem?? *sigh* Link to comment Share on other sites More sharing options...
VIO Posted May 9, 2002 Share Posted May 9, 2002 i want a touch how did you make it o and your prob might be that two brushes are overlaping thats what make the twures flicker in my maps Link to comment Share on other sites More sharing options...
inlacrimas Posted May 9, 2002 Author Share Posted May 9, 2002 It's not flickering, it's flashing... Hmm, let's see if I know this by heart... start with creating a fx_runner entity, then in properties enter key: fxFile Value: effects/env/small_fire.efx Now you've got the fire. Then create something for the fire to burn on, and hope the darn brush doesn't flash like mine Link to comment Share on other sites More sharing options...
FunClown Posted May 10, 2002 Share Posted May 10, 2002 Perhaps the flames are overlapping with those brushes. Try putting the fx_runner a little higher and see if that helps at all. Link to comment Share on other sites More sharing options...
inlacrimas Posted May 10, 2002 Author Share Posted May 10, 2002 I have tried that... I'm getting nuts here Link to comment Share on other sites More sharing options...
yrean Posted May 11, 2002 Share Posted May 11, 2002 i have quite a fewtorches and the flickering you see is from the fire itself....you ever watch a fire burn in real life? it flashes and flickers....as does it happen in the game.....i dont think there is anything you can do about this. Link to comment Share on other sites More sharing options...
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