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Can anyone help me with .bat file?


Miss_Stalker

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It should be no problem if you got the PKWare command line tools for zipping files; but wouldn't it be easier to put your map, characters, scripts, whatever, in the appropriate JK II folder? JK II accepts .pk3's AND content in the game folders.

 

In your JK II installation directory (standard should be something like C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast) there should be a folder "GameData".

 

Within this folder you'll find a folder called "base" - this is the most important folder for game objects.

 

Just create a folder "maps" (without quotes) and put your .map-file there - as soon as you compile it with Radiant you'll get a .bsp -file in that folder - which in turn can be opened in JK II.

 

Scripts would go to "scripts" and so on - there should be documents around explaining the JK II directory structure.

 

Good luck!

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