Jump to content

Home

.map to .bsp


realTime

Recommended Posts

Posted

You have to save it to a .map, open it in JK2Radiant and Convert it with using the Bsp -> FullVis.

.bsp files converted by Q3Radiant can't be opened by the game

Posted

I'm still having a similair problem like the post I made earlier:

 

I'm trying to learn to use this editor but I can't compile a map at all! I try doing a ULTRA basic room, simple square with one light and a info_player_start (like in the tutorials) and when I go to compile it from .map to .bsp I get dll massive errors! I must have something set up wrong, I did instilation the way all the tutorial sites recommended but nothing helps and I can't find info on this subject, I'm using the newest JK2Radiant.exe release. Someone has to know how to set this up right!

 

Can you help? I tried putting the .map file in the same directory as the BSP compiler... no luck

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...