B0MBER II Posted May 11, 2002 Share Posted May 11, 2002 My floor flickers when I run on it How can i stop it from flickering? This is annoying Link to comment Share on other sites More sharing options...
Belial6672 Posted May 11, 2002 Share Posted May 11, 2002 How have you made this floor...I had a problem similar to this and I was doing something stupid..I was overlaying my fllor with the mirror_floor2 texture instead of just using (it looks like a shader file in joradien text screen....) and then applying the misc_portal_surface above them both....so how have you made the floor....(I was half asleep when i tried this earlier today lol) Belial Link to comment Share on other sites More sharing options...
B0MBER II Posted May 11, 2002 Author Share Posted May 11, 2002 Its a floor with the mirror_floor2 texture on it with a misc_portal_surface entity on it Link to comment Share on other sites More sharing options...
B0MBER II Posted May 11, 2002 Author Share Posted May 11, 2002 your post makes no sense. it cuts off halfway Link to comment Share on other sites More sharing options...
EL3CTRO Posted May 12, 2002 Share Posted May 12, 2002 I use the mirror_floor shader... NOT the mirror_floor2 shader. It works for me, all i'm doing to selecting the brush that's the floor of my room, changing the texture to the mirror_floor shader, then creating a misc_portal_surface that if touching the brush... works fine for me. Link to comment Share on other sites More sharing options...
B0MBER II Posted May 12, 2002 Author Share Posted May 12, 2002 I made the circle pad in the middle mirror floored, lemme see if it works Link to comment Share on other sites More sharing options...
B0MBER II Posted May 12, 2002 Author Share Posted May 12, 2002 Doesn't work Gives me a error about some lightmap not there or something of that nature Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.