Encisco Posted May 13, 2002 Share Posted May 13, 2002 I'm new to mapping, and I'm having a problem getting my test room lit up. I was using bubba's arena tutorials for this. I put the light entities near the ceiling and set them at 500 each, but when I test it, it's just pitch black. Anyone tell me what I'm missing? Thanks Link to comment Share on other sites More sharing options...
RichDiesal Posted May 13, 2002 Share Posted May 13, 2002 Is it a high ceiling? If it's too high on up there, you might just not be able to see it. Try putting a light next to the floor (make sure it's within the room in all 3 XYZ views) and see if that works. Link to comment Share on other sites More sharing options...
Encisco Posted May 13, 2002 Author Share Posted May 13, 2002 Nope, didn't help. I've got lights all over the place, floor, halfway up and ceiling, and still pitch black . As I said I was new to this. I'm more of a player than a mapper. But I wanted to get my feet wet. Is there a better walkthrough to basic mapping? Link to comment Share on other sites More sharing options...
Coyote399 Posted May 13, 2002 Share Posted May 13, 2002 what bsp type are you using?? Link to comment Share on other sites More sharing options...
Encisco Posted May 13, 2002 Author Share Posted May 13, 2002 I'm using full vis. Also, when I load up my skies, in the loading box at the bottom, it says "texture not found for shader". Anyone got an idea what I'm missing? Link to comment Share on other sites More sharing options...
Encisco Posted May 13, 2002 Author Share Posted May 13, 2002 I even bumped the lighting up to 3000 and it's still pitch black, anyone at all have any insight to what im missing? Link to comment Share on other sites More sharing options...
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