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Three Questions


Tigris

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Ok, first one: Has anyone else experienced problems with the skyboxs after installing the new GTK?

I have installed it and my lighting turned to black again :( I had the shader-file fixed before so I must have been GTK who messed it up again.

 

Second one: Has anyone found a tutorial on how to do skyboxes ESPECIALLY for JK2?

 

 

Third one: Has anyone found a way already to fix the clipping on the models? I don't wanna build them all again and the big-box-clipping won't do for me...

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I'm more looking for a tutorial on how to manually write (or one that explains) the skies.shader.

Obviously the comments in the released ones are good, but what use if there is no light emmited from them...

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textures/bespin/sky

{

qer_editorimage textures/skies/sky.tga

q3map_surfacelight 450

surfaceparm sky

surfaceparm noimpact

surfaceparm nomarks

notc

q3map_nolightmap

skyParms textures/skies/bespin 512 -

}

 

working sky that emits light. Just changes the bespin into your sky and it should work.

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