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Force Fields


Territo

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I have just done something like this in my first map, see if it helps:-

 

Make your brush, dont need to hollow it, to whatever dimensions you want.

 

with the brush selected right click in the grid window and choose func>func_door.

 

Press "n" to set the properties :-

 

Choose the angle/direction in which the door is to move.

 

Enter these :-

 

Key Value

 

targetname - forcefield1 (name :) )

wait - 70 (delay in secs)

lip - -8 (this makes sure none is visible)

 

now you need to select your forcefield texture.

 

next deselect everything with "Esc" and right click again in the grid window this time though choose func>func_timer.

Again press n to change the properties...

 

Key Value

 

target - forcefield1 (name of force field)

wait - 70 (delay in secs)

 

Job done!

 

I think that will work, I havent tried the time but the principle is correct. Please let me know if it did work :D

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