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Few questions about 3dsmax (urgent)


jibe

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well, for 2 you cant, its not possible yet.

 

for 1... there is an importer for gmax thats supposed to work with 3ds 4.2 as well. I tried it but i kept getting this error so i just used milkshape 3d to import the md3 and then export it as something 3dsmax can import.

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get the jedi knight tools, you should be able to find them on jediknightii.net.

 

when you extract the files there will be a folder called something like 3dsmax tools, inside is a XSI Importer, put that file under plugins for 3dsmax.

also with the tools is 2 .xsi files, one of kyle and one of a stormtrooper, open them and check out how it all works.

 

good night and good luck!

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well.. you cant import and export glm, as i belive their like a "cmpressed" model.. or something like that.......

soo.. you export to xsi using the plug in..

but before that you have to add all nessary tags caps and stuff..t hen aply bones.. then you export to xsi, then from there dont know, but read sites and stuff more info wil lcome to u...

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