Grets Sirob Posted June 1, 2002 Posted June 1, 2002 bump again, and can we get an update? Roger Roger
Kenobi-Fett Posted June 2, 2002 Posted June 2, 2002 [annoying guesses at the "Don't try to guess" rockwall extra thingy] A Sandcrawler. A crashed AT-AT/AT-ST. A cave bit. A Swoop Bike. A crashed Skiff. A Bantha. [/annoying guesses at the "Don't try to guess" rockwall extra thingy] Shots in the dark ... any hits?
Grets Sirob Posted June 2, 2002 Posted June 2, 2002 Have you abandonded us Antilles? Come back, come back! AH!!! I'm going to explode if I don't get an update! NOOOOOO!!!!!! IT'S TOO LATE!!!! AHHHH!!!!!!!!!! Duba-duba-duba!
Cmdr. Antilles Posted June 2, 2002 Author Posted June 2, 2002 Well, I think I'm ready for my next compile of the terrain. If there are any good Screenies, I'll post them. I just don't want to post any pics of crappy WIP stuff.
Epimetheus Posted June 2, 2002 Posted June 2, 2002 Antilles, you'd better stick around lest more of your fans explode. Now who do you think is going to clean this up, hmm? Why is it always my responsibility to dispose of the bloody remains?
Cmdr. Antilles Posted June 2, 2002 Author Posted June 2, 2002 Whoops. *Clean up, Thread 53852!!!* It's still compiling. Mostly because I'm using the internet and stuff while it runs, but.. eh... Whatever. I'll try to post some kind of screenies when it's done.
Cmdr. Antilles Posted June 2, 2002 Author Posted June 2, 2002 Finished compiling, and I got one new screenie for you. Nothing all that exciting, but it should give you a little hint of what the final pit will look like, as well as some of the bounding dunes. The rest of it... Well, the shadows on the rest of the bounding walls looked bad, so I'll have to make them vertex lighting only. And, my special idea for the other wall needs some work. It looks like it'll end up how I want it. Just needs a bit more work. http://home.attbi.com/~davidcrivera/images/jk2/pit.jpg
XSnowfireX Posted June 2, 2002 Posted June 2, 2002 awsome, it looks soo accurate. Your maps definitely is gonna kick major ass
Darkhold X Posted June 2, 2002 Posted June 2, 2002 MMMMmmmm duney. Cool you came around to making the area filled with dunes, and all like it should be. It will be nice to see the map when it dosent have that huge brown block in there.
zaguria Posted June 2, 2002 Posted June 2, 2002 I can just see myself griping people and throwing them into the pit
Cmdr. Antilles Posted June 2, 2002 Author Posted June 2, 2002 Unfortunately, you can't really climb those dunes. They just block off the map... I can't add too many, because they're patch meshes, and I already have A LOT of detail in the map.
Lucko Mabri Posted June 2, 2002 Posted June 2, 2002 Hey There. The Screenies Look Kewl but cant u make the dunes curved and aroudn the sarlacc pit cuz it looks ood. other than that its real good! -Lucko Mabri
Grets Sirob Posted June 2, 2002 Posted June 2, 2002 *pulls his peices back to him in the garbage and begins reassembling himself* *sigh of relief* Ah, that's better, thank you for the update Antilles! Thank you! I feel better now, and the screenshot looks great! I put this thread into my thread, so if head over here to see it(sorry Antilles, I'll stop if you want me too, but I need feedback!) *feel free to post a comment* Duba-duba-duba!
Lime-Light Posted June 2, 2002 Posted June 2, 2002 um.......bump agian. Nice job, but the part where the terrian slopes down to the pit looks a little unnatural
normal Posted June 3, 2002 Posted June 3, 2002 Quote Originally posted by Cmdr. Antilles Finished compiling, and I got one new screenie for you. Nothing all that exciting, but it should give you a little hint of what the final pit will look like, as well as some of the bounding dunes. The rest of it... Well, the shadows on the rest of the bounding walls looked bad, so I'll have to make them vertex lighting only. And, my special idea for the other wall needs some work. It looks like it'll end up how I want it. Just needs a bit more work. http://home.attbi.com/~davidcrivera/images/jk2/pit.jpg *poke..*
Epimetheus Posted June 3, 2002 Posted June 3, 2002 I think I'm more eager to see the barge than some dunes... will the barge have TV? Air conditioning? There had better be or else...
hanksta2 Posted June 3, 2002 Posted June 3, 2002 Ep...check out the very first message in the thread to see CMDR's AWESOME sail barge...even has satellite...
Epimetheus Posted June 3, 2002 Posted June 3, 2002 Oh, I've seen those shots. We just haven't seen anything in-game of the barge. I wanna throw my lightsaber out the window at Luke. Like R2 did, only it would be more violent. Uekee kee.
Cmdr. Antilles Posted June 3, 2002 Author Posted June 3, 2002 I posted in-game shots of the barge awhile ago. Here they are if you missed them. They're a little old: http://home.attbi.com/~davidcrivera/images/jk2/barge.jpg http://home.attbi.com/~davidcrivera/images/jk2/barge2.jpg I'd like to put more detail into the terrain, but I have to make sure that I can get decent framerates with the rest of the stuff in there. (barge and two skiffs) If I find that it can handle all of that, I may go back and put some more detail into the terrain. And what's wrong with the dunes? They're actually very smooth.
Epimetheus Posted June 3, 2002 Posted June 3, 2002 Meh, I've seen those shots too. I meant the interior of the barge. And the dunes look fine. But they ARE just dunes. Not exactly the most exciting part of the map.
normal Posted June 3, 2002 Posted June 3, 2002 Cmdr did you ever make that high-quality screenshot I asked for? ("what the sarlacc sees").
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