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On DoomGiver after Killing Sheilds and Gravity is off


GRathh

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You have to work your way back to the beginning of the level and go in the door next to the first door you came out of. Remember the big circular room you first enter, it's not the door you first come out of, but the one right next to it.

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This is from Azraelot's FAQ:

 

For some reason, the destruction of the shield generator apparently causes a power overload that shorts out the artificial gravity on this level. Before you head back to the escape pod, float up above the shield generator to locate a small alcove containing some items; this is the level's sole secret area.

 

Float back along the path that took you to the shield generator, avoiding the flames and electricy by floating above them. There is a tricky window area with arcs of electricty blocking your path; use Speed and time your movement so that you float through when the arcs are temporarily disconnected.

 

When you reach the hallway that the Walkers once patrolled, duck into the rooms to pick up a few items, then head out into the cylindrical room when the fallen metal blocks your path. Take the next door to the right from the one you just exited and you should find yourself back under gravity's sway. Find the open

door nearby to reach the escape pod and end the level.

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