akurtz Posted May 15, 2002 Share Posted May 15, 2002 Everyone who has ever posted to these forums mentioning portals has been completely ignored. Hasn't ANYONE out there EVER made ANY working portals (not simple transports) in JK2Radiant?? In case you missed my last post ("Portal textures") I am trying to figure out where the "portal_sfx" texture (or it's JK2Radiant equivalent) is located. Please somebody post something here. This is not a stupid newbie question that has been answered before. I have to believe there is someone out there who can figure this out (or has already figured this out). How about some of you more prominent (knowledgeable?) mapping forum members? Cmdr. Antiles, Vorax, Manquesa, UniKorn, ... anyone?? Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 15, 2002 Share Posted May 15, 2002 Heheh... He thinks I'm knowledgeable... heheh. Well, by portal, you mean just the thing that displays another part of the map, right? In that case: misc_portal_surface ----> misc_portal_camera ----> target_position Then, you need a brush w/ the portal texture applied to one face located within 64GU of the misc_portal_surface. And, after .4 seconds of deep thought, I discovered that the portal texture was... *drum roll* 'system/portal' Just select the surface you want to be the portal, bring up the surface editor, and type 'system/portal' in the box where the texture's name goes. The portal's editorimage is just a black background w/ the word 'portal' in white written all over it. I hope that helps. Hey, I guess I AM kinda knowledeable. Link to comment Share on other sites More sharing options...
akurtz Posted May 15, 2002 Author Share Posted May 15, 2002 :::feeling sheepish::: hmmm...good call...I wonder why that texture wasn't there before... Link to comment Share on other sites More sharing options...
akurtz Posted May 15, 2002 Author Share Posted May 15, 2002 boy howdy! it works! Thanks Cmdr.! Link to comment Share on other sites More sharing options...
Markana Posted May 15, 2002 Share Posted May 15, 2002 Can either of you please help me - my system/portal texture isn't showing up at all in-game. It shows up in the editor ok with "portal" written all over it etc, but nothing appears when I play it. Help is much appreciated. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 15, 2002 Share Posted May 15, 2002 No problem, Akurtz. Glad I could help. And Markana... Sounds like an entity problem. How are your entities connected, and is your misc_portal_surface close enough to your 'system/portal' brush? Link to comment Share on other sites More sharing options...
Markana Posted May 15, 2002 Share Posted May 15, 2002 Well...the misc_portal_surface is targetted at the misc_portal_camera which is targetted at a target_position. And I've tried putting my system/portal texture right next to and even on top of the misc_portal_surface but without success. Thanks for helping... Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 15, 2002 Share Posted May 15, 2002 Do you get any errors during compile, and what exactly does the surface look like in-game? Black, or is it a HOM (hall of mirrors effect, which is the term for when the screen seems to smudge over a certain point, like a leak)? Link to comment Share on other sites More sharing options...
Markana Posted May 15, 2002 Share Posted May 15, 2002 I don't think I get any errors during compile, and in-game it looks just as if it were caulked; ie I can see streight through it. I just can't see what I'm doing wrong, unless there's something wrong with the texture itself maybe... Link to comment Share on other sites More sharing options...
RelFexive Posted May 16, 2002 Share Posted May 16, 2002 I am having the same problems as Markana. Anyone got any suggestions? Link to comment Share on other sites More sharing options...
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