Grets Sirob Posted May 15, 2002 Share Posted May 15, 2002 I'm redoing my level (which is coming along nicely btw), but, I seem to have run into a snag. I try to test my map by doing the sv_pure 0 thing, but then it gives me an error saying(and I quote)"SP_worldspawn: the first entity isn't 'worldspawn" WHAT THE HECK!!!!!!! Why is it giving me this error?!?! *sound of repulsor* Link to comment Share on other sites More sharing options...
RichDiesal Posted May 15, 2002 Share Posted May 15, 2002 My guess is that at some point you either accidentally or purposefully pressed n and deleted the classname key in worldspawn... that's the only way I ever made it happen. And incidentally, the only way I fixed it was to copy all the brushes from that map to a new one. Link to comment Share on other sites More sharing options...
UniKorn Posted May 15, 2002 Share Posted May 15, 2002 or open the mapfile with notepad and make sure the top looks like this : { "classname" "worldspawn" // brush 0 Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 15, 2002 Author Share Posted May 15, 2002 Thanks! I changed what UniKorn said to change. And I'm BSPing right now, so I'll test in a second. I'll go test it now... (time passes) (time passes) (time passes) Sorry that took so long, I spent a long time beating my head against the wall because it didn't work!!!!!! I gonna cry, *sniff*. It still give me the error. I made the top look like what UniKorn said, but it still no worky! waaaaa waaaaa waaaaaa:ball: *sound of repulsor* Link to comment Share on other sites More sharing options...
Vorax Posted May 16, 2002 Share Posted May 16, 2002 Quick solution, draw a brush around your entire map, right click and do a select all. Copy it. Start a new map and paste it. - Vorax Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 16, 2002 Author Share Posted May 16, 2002 O.K., I'll try it... (time passes) (time passes) (time passes) BSPing, keep your fingers crossed... (time passes) (time passes) (time passes) Again, sorry it took so long, but I think I cracked my head(my computer is in the basement, and the walls are made of really hard brick) It didn't work, why not. I need to get it to work, because as soon as I do, I will be releasing a teaser map, featuring the center room. Please, why won't it work. *sound of repulsor* Link to comment Share on other sites More sharing options...
Vorax Posted May 16, 2002 Share Posted May 16, 2002 Do you have a player start in this map? You need at least one. info_playerstart - Vorax Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 16, 2002 Author Share Posted May 16, 2002 *sigh* Vorax, I'm not that dumb. This is my teaser, and I have two(count em', one, two) player starts. O.K. I'm not that dumb. *sound of repulsor* Link to comment Share on other sites More sharing options...
Vorax Posted May 16, 2002 Share Posted May 16, 2002 Email your map to: pyedarren@hotmail.com I will have a look. - Vorax Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 16, 2002 Author Share Posted May 16, 2002 O.K. whatever, I'll send it now. *sound of repulsor* Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 16, 2002 Author Share Posted May 16, 2002 any other suggestions? Link to comment Share on other sites More sharing options...
Chiori Posted May 16, 2002 Share Posted May 16, 2002 My map somehow converted to a func_rotating (the whole map) so I selected it and hit ungroup and it was class worldspawn again. If you ahve any placed big brush in your map select it and look if it has the worldspawn class. Chiori Link to comment Share on other sites More sharing options...
Grets Sirob Posted May 16, 2002 Author Share Posted May 16, 2002 Ummm, could you explain a bit better (if it is, then what? if not...) *sound of repulsor* Link to comment Share on other sites More sharing options...
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