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multiplayer autoexec


Mortal Wombat

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I use a simple autoexec in single player with the following commands.

 

set rl_rg_1 "weapon 1; weapon 5; set rl_rg_tog vstr rl_rg_2"

set rl_rg_2 "weapon 5; weapon 1; set rl_rg_tog vstr rl_rg_1"

set rl_rg_tog "vstr rl_rg_1"

bind f "vstr rl_rg_tog"

 

(If I hit the f key it toggles between saber and blaster). How to I get this set up for multiplayer? I have tried aadding the lines to the jk2mpconfig.cfg file but it didn't work. I also tried creating a shortcut to jk2mp.exe with an additional "+exec autoexec.cfg" but that didn't seem to work.

Any help would be greatly appreciated.

 

MW

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You went to the trouble of binding in SP???????

I`d completed it before i got anywhere near needing to script to help me.

Correct me if i,m wrong but if memory servers me the wheel on the mouse was next/previous weapon, and you wrote a script to swap from lightsaber to blaster both of which are right next to each other on the wheel mouse just 1 movement of the wheel or even if your still in the dark ages and havent got a wheel on your mouse you can bind next weapon to a key instead.

Or have i missed something here?:confused:

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I meant to say saber and bowcaster..... sorry.

 

I have put the line in the autoexec and the toggle works in single player but not multiplayer.

 

Thanks for the replies, but they didn't really get to the point....

 

Any other suggestions for getting this to work in MP??

 

Thanks,

 

MW

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easiest way to play with scripts is to make it in a new notepad and rename it as something else. then when the game starts goto console and type "exec blahblah.cfg"

 

then your all set.

 

does your script work for single player? if it does then it should work np in mp

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