Pogwaffle Posted May 17, 2002 Share Posted May 17, 2002 I get an error saying "Exceeded Max LightGrid arraysize" with a whole lotta numbers after it. What does this mean because I cant compile a map with lights until I get this soved. Link to comment Share on other sites More sharing options...
Xcom Posted May 17, 2002 Share Posted May 17, 2002 Maybe you have too many light entities+surfaces emitting light in your map. I don't really know. Just a guess. Link to comment Share on other sites More sharing options...
Drakewl Posted May 17, 2002 Share Posted May 17, 2002 luck for you, the question was answered already go into your entity console to the worldspawn-entry you have to increase the gridsize the light compiler can only manage a certain amount of 3 dimensional grid arrays and your current map is to large for it to manage it properly so increasing the size of those arrays aka 3d sectors will lower the amount of 3d sectors to manage for the light compiler you need the key "gridsize" the default value for it is 64 64 128 you should give your gridsize key a new value like 96 96 192 or 128 128 256 compiling should work then but the chance is higher that you'll get an error a la "light compiler is out of memory" but maybe that was just my overburdened RAM to this time much luck Link to comment Share on other sites More sharing options...
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