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Light compiling problem


Pogwaffle

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luck for you, the question was answered already

 

go into your entity console to the worldspawn-entry

 

you have to increase the gridsize

 

the light compiler can only manage a certain amount of 3 dimensional grid arrays and your current map is to large for it to manage it properly

 

so increasing the size of those arrays aka 3d sectors will lower the amount of 3d sectors to manage for the light compiler

 

 

you need the key "gridsize"

 

the default value for it is 64 64 128

 

you should give your gridsize key a new value like 96 96 192 or 128 128 256

 

compiling should work then but the chance is higher that you'll get an error a la "light compiler is out of memory" but maybe that was just my overburdened RAM to this time :)

 

 

much luck

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