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snow


Fragmaster-B

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This was covered in a previous thread. This feature as well as rain only works in Single Player mode currently.

 

To create Rain and/or Snow, create the fx_snow entity. Great, there's snow.

 

Well, the game has to know what's considered outside and inside, and by default thinks the level is indoors. You have to define "outside" areas by creating brushes (not hollow) with the shader system/outside. The brush is translucent green (hard to see kind of) but that'll be where your snow will show up.

 

So now whenever the player is inside of where the system/outside brush was in the editor, you'll have pretty now!

 

-Garland

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