L2.0 Posted May 17, 2002 Share Posted May 17, 2002 Okay, After scrapping my first map, I've decided to work on a duel map that is part of a larger level. I have created all my own textures for this map. They are in filesizes divisible by 2, and are all 24bpp in colour depth. (Used the Yavin set as "information" for what my files should be.) Now, I did a full compile and loaded up my map, and I get the dreaded "black map with white grids" going on. And a message in console that says somethin kinda like "Lightmap but no lightstage" Does anybody have any ideas what this is? I figure Tems, Antilles, Unikorn, or one of you may know exactly what my problem is. Any help would be appreciated. -L2.0 Link to comment Share on other sites More sharing options...
Walther Posted May 17, 2002 Share Posted May 17, 2002 Questions 3: (may seem obvious but...) 1. Are they UNCOMPRESSED jpg files? (said seems obvious....) 2. Where did you put them? My new textures worked when I put them into the "Bespin" directory and I haven't tried them elsewhere. 3. Why did I promise 3 questions? Never promise three when you can only thing of two. Hope this helps, hope I'm not being patronising having just started with Radiant Link to comment Share on other sites More sharing options...
L2.0 Posted May 17, 2002 Author Share Posted May 17, 2002 1. They are indeed uncompressed. 2. I have them in their own directory, located at textures/khar_shian Link to comment Share on other sites More sharing options...
L2.0 Posted May 18, 2002 Author Share Posted May 18, 2002 BUMP Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.