patchx Posted May 18, 2002 Share Posted May 18, 2002 what can i do besides caulking and area portals to speed my map up? its a big open city area but its going a biut jerky in places -patch Link to comment Share on other sites More sharing options...
volrathxp Posted May 18, 2002 Share Posted May 18, 2002 sometimes tons of brushes in your view can cause this. sometimes lots models can do this. that's why i've kinda scrapped my spaceport idea. too many ties would cause extreme framerate issues. next map idea is an ffa map based on a rave house with strobe lights and it oughta be pretty cool. (No I'm not a raver idea just popped in my head and it sounded cool). volrath Link to comment Share on other sites More sharing options...
Max Death Posted May 18, 2002 Share Posted May 18, 2002 Try making brushes detail instead of structural. Link to comment Share on other sites More sharing options...
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