RichDiesal Posted May 19, 2002 Share Posted May 19, 2002 Alright, I cannot compile a script for the life of me... I'm using the most recent version of BehavEd and nothing will work right... Even when I decompile an ibi and try to recompile it, I always get an "Error during compile (return code 1)"... Do I have the compiler misconfigured somehow or does it simply not work with JK2 yet? I need to get this working to move much further in my SP map, so I may hafta turn to MP mapping (The Dark Side) if I can't figure this out. A little help? Link to comment Share on other sites More sharing options...
Xcom Posted May 19, 2002 Share Posted May 19, 2002 IIRC, decompilation gives shortened scripts. I dunno. Maybe Ibize cannot handle them properly or maybe they are JK2 specific. Wait for the next version of JK2 tools. They'll have proper scripting tools. Link to comment Share on other sites More sharing options...
RichDiesal Posted May 19, 2002 Author Share Posted May 19, 2002 Well, I'm even writing scripts word for word as written in Elite Force manuals for patrolling NPCs and they aren't working... Actually, even if the script is empty, I still get that same return code... maybe something is referenced wrong? Link to comment Share on other sites More sharing options...
Xcom Posted May 19, 2002 Share Posted May 19, 2002 Do you actually have Elite Force installed? I do and teh simple scripts compile okay. I just copy them to jk2 folder afterwards. Try opening Preferences screen in BahavED ans see if you have set the correct paths. (especially the one to Ibize.exe and the one to BehavED.bhc). Link to comment Share on other sites More sharing options...
RichDiesal Posted May 20, 2002 Author Share Posted May 20, 2002 I have the paths alright, but I don't actually have Elite Force installed... perhaps that's something to do with it? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.