kdub Posted May 20, 2002 Posted May 20, 2002 pictures of the unskinned model at http://www.geocities.com/kyldub it acutally looks quite a bit better than the render shows. i dont know anything about lighing in maya thats why it looks like that. was pretty stingy with the polys i am only at 1100. need a skinner for it email me at kyldub@hotmail.com if you want to do it. i can convert to any format. plus i need to know some stuff about animating. i can do animation well and i have softimage xsi. does anyone really know how to do this yet? let me know.
MankaCat Posted May 20, 2002 Posted May 20, 2002 his head is too large, and his body funnels down to become tiny yoda has odd proportions but not that odd good work so far but I dunno if he could fit the humanoid skeleton
G0G0GadgetForce Posted May 21, 2002 Posted May 21, 2002 Nice try? I know models look completely different when they are skinned, but the porportions dont seem right. Don't quit!
kdub Posted May 21, 2002 Author Posted May 21, 2002 when you can move around with the camera it looks a lot better. trust me, it looks like yoda. ill try to skin it myself. the problem is i cant set it up to render where it doesnt look like crap.
BXpress|Jitd Posted May 21, 2002 Posted May 21, 2002 Hey cant u put some more details into? JK2 is just a bit better than the Q3 engine...so u can really take some more details on it:)
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