VentGala Posted May 20, 2002 Share Posted May 20, 2002 I can't get my textures to show up in md3view, they work fine in Gmax, but once I export the file into .md3 format and look at it in md3view, the textures are missing. It's a sabre model, nothing fancy, and it's an editable mesh (duh!), do I have to do anything special to it before I export it? Or perhaps uncheck some options in the export pop up? Any help would be nice... Oh, and I do apologize if this question has already been asked elsewhere. With the search function down, well... Link to comment Share on other sites More sharing options...
Lord -=[FBF]=- Posted May 21, 2002 Share Posted May 21, 2002 im guessing u've UVW mapped ur model, and that the skin files are in the same folder as the md3? if not, try that. and if that dont work, i have absolutely no idea, im afraid. Link to comment Share on other sites More sharing options...
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